Where are the two heads? Windows 8 universal apps required both a Phone and a Windows head project. Instead, you adapt your interfaces to accommodate to wherever your Windows app is running. Both approaches are equally supported. Including Content When you open MainPage.
The designer is richer and faster; the ability to simulate aspect ratio and scale has improved; and the tooling itself is expanded. Thanks to our colleague David Crawford for this sample. The code in Figure 3 creates the page header for a simple app for a fictional airline.
Solved: Option for full screen layout? - Power Platform Community
The fonts and custom Brush resources are declared in App. Note that the bitmap image is at one scale.
- How to: Set up Uber under Windows 10 Mobile, full-screen and with PayPal enabled!
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If you want to accommodate devices with higher resolution, you could scale your assets and name them using the appropriate scale factor so every user gets the best visual experience without downloading assets for other scale factors. Running on Devices Back in MainPage. To run the app, you can select the target in the Visual Studio device target dropdown. The phone emulators are in the same list. Choose and run on Local Machine and afterward on one of the Phone emulators to see your Windows app run on different devices without any special compilations.
You might have noticed that running a Windows app on the Local Machine, in other words on the desktop of your PC, is a windowed experience and not the full-screen experience of Windows 8. The mobile SKU of Windows 10 still launches Windows apps full screen to make touch navigation easier. But, the desktop SKU of Windows 10 will also launch Windows apps full screen if you choose the touch experience through the Continuum interface on a tablet or a convertible laptop. The header text is too big for the small screen and is truncated.
This is the beginning of a longer journey to test and improve the UX on the variety of possible devices for this Windows app. This allows for a narrow experience on both the desktop and the phone. The Visual State Manager allows developers and designers to define different Visual States meaning different screen layouts and to switch among them at runtime.
They do away with the programmatic approach to switching Visual States.
Full Screen Application: Windows CE and Pocket PC
In Figure 4 , notice that there are three Visual States declared: Each of these Visual States corresponds to different ranges of screen width. With the Visual States in place, the interface does a great job adapting to a narrower screen. Run it and see! Figure 5 shows how the UI adapts to changes in screen width. In your Windows app, you can take advantage of Visual State triggers to adjust elements in any way that best serves your users.
Figure 5 Adapting to Screen Width Changes. The full version of this sample, which is included in the code download that accompanies this article, develops the UI further, and gives additional examples of using the RelativePanel and Visual State Triggers to implement an adaptive UI. Adaptive Code The UI adapts to different screens, but device differences extend to more than screen size.
How to: Set up Uber under Windows 10 Mobile, full-screen and with PayPal enabled
For example, phones have hardware buttons such as Back and Camera, which might not be present on a different platform such as a PC. They enable a broader set of device-specific functionality without invalidating the ability for your app to run on other types of devices. The Mobile extension, for example, enables the APIs necessary to use the hardware camera button.
However, not all tablets not even all phones have a hardware camera button. As a result, at run time, you must test for device capabilities before you invoke the capabilities in the Extension SDK. How do you check for device capabilities? You leverage the methods in the Windows. ApiInformation class that return a simple Boolean if a type or method is supported on the current device. You can enable your Windows app to use the Camera button with code like this:.
Notice here how the Windows. This means you can light up or gracefully downgrade the UX according to the capabilities of the current device. This is a powerful approach to enable a single binary; it creates limitless variability, letting you make the most of your Windows apps on different device families.
UAP increments versions at a cadence apart from Windows. Windows apps target one or more UAP versions and test for those capabilities just as they test for device capabilities.
Plenty to Consider
This flexible approach gives you a nice, clean way to take advantage of future capabilities. Building a Windows app means your app can run on any Windows device. This gift comes with a real-world caveat: If you want to build separate device-specific binaries, you can do that. Skip to main content. Site Feedback. Tell us about your experience with our site.
CassieCat Created on December 3, Full Screen Mode No toolbars, no taskbars, no menubars. I know it's an option. My question is How do I get out? I must have inadvertently clicked on something or hit a key, and I'm in full screen. At least that's what I'm assuming I'm in. Most of us have a family member with iOS or Android, at the very least, so hopefully this isn't too onerous.
In the Android Uber app, head for the hamburger menu and 'Payment', then 'Add payment method' Happily, PayPal is shown here and you're led through a normal PayPal login, with two factor authentication if you have it set up. All done? Right, you can put the Android phone away now or give it back. This lets any PWA run full-screen and get launched from the Start screen. This too is a one-off set-up thing, so bear with me.